Bullet Skhell
Description :
Hello, this is our submission for the GMTK Gam Jam 2024 : Built To Scale.
Our game is a Touhou and JSAB inspired bullet hell where you can change your scale to make evading bullets easier, but be aware : with a hitbox half the size, you also deal half the damage !
With only one level and no tutorial, it's quite rushed since one of us had to leave the jam on day 2 and school started on day 3, so consider this a demo : )
If you have time to give us some suggestions, please do, we will gladly read them, hope you like our game !
This game is of touhou worthy difficulty, so expect to die a lot and practice in noclip mode !
Controls :
- move : mouse
- toggle weapons : left click
- change scale : scroll wheel
- pause : space
Credits :
Developers : Romain Laou, Adrien Buschbeck, Idris Benkhelfa
Music : Xtrullor - Supernova
note : the noclip checkbox is in the top left of the pause menu, it resets when you retry
Status | Released |
Platforms | HTML5 |
Publisher | |
Authors | Romcode, Pantero Dev |
Genre | Action, Rhythm |
Made with | Godot, Aseprite |
Tags | Bullet Hell, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
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